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Baroque

Baroque

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From: Atlus Video Games
Category: Video Games

List Price: $39.99
Buy New: $12.90
You Save: $27.09 (68%)

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Rating: 3.5 out of 5 stars 16 reviews
Sales Rank: 8749

Platform: Nintendo Wii
Genre: role_playing_games
ESRB: Teen
Media: Video Game
Number Of Items: 1
Batteries Included: No
Age: 12 - 20 years
Operating System: Nintendo Wii
Shipping Weight (lbs): 0.4
Dimensions (in): 7.5 x 5.5 x 0.5

MPN: BA-70004-2
Model: BA-70004-2
UPC: 730865700042
EAN: 0730865700042
ASIN: B0011GD54K

Publication Date: April 2008
Availability: Usually ships in 1-2 business days

Features:
  • Hardcore dungeon crawling RPG action
  • Many ever changing levels and perverse monsters
  • each time your character dies more secrets are revealed
  • deep customization options with vast amounts of weapons
  • aquire powerful stat boosting parasites to multiply their potency

Accessories:

Wand for Wii
Wand for Wii

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Editorial Reviews:

Product Description
Baroque Wii

From the Manufacturer
You awaken to find the world in ruin, your heart beset with unexplained guilt. A cataclysm has destroyed the cities and empires of men and disfigured the spirit of humanity. In this nightmare, it falls to you to descend a mysterious tower in search of absolution. Battle merciless foes in treacherous dungeons, scour for new items to aid you in your travels, and unlock the secrets of a devastated land. You will find death in the depths, yet learn that death is not the end of the story; in the twisted world of Baroque, it is only the beginning.

Wii Extras:

  • 16:9 Widescreen.
  • Progressive Scan.
  • Subtle motion control integration for power attacks.
  • Intuitive controls using Wii Remote and Nunchuk.
  • Classic Controller support for traditional play.
  • The Wii version of Baroque will be one of the few games developed in Japan that will be released first in North America.



Customer Reviews:
Showing reviews 1-5 of 16



3 out of 5 stars Not bad, but it should be a lot better...   February 26, 2010
Patrick Linsley
It has been mentioned in a previous review that it resembles the "Diablo" style of playing (go through, hack-slash, get items, move on, ect.) and that is true. But the storyline starting off makes it seem like it should be immense, but once you manage to go through the "tower" one time completely... you end up having to redo everything you did (with the exception of managing to save some of your items) all over. It becomes rather repetitious and will get boring quickly. I've gone through the "tower" no less than 10 times (a little more story revealed with each time) and not yet manage to find an "end" to the madness or a plot-twist that was worth the time.

This is a game that is for those who cannot quit.



1 out of 5 stars I was disapointed.   January 7, 2010
Geekzilla (Texas)
Welly,this game looked very cool and I was lured in because it was by the same company as the Shin Megami Tensei series but it is nothing like the megaten games. The game is poorly done and the storyline is weak. When ever you die you begin again at level 1. You will enjoy this game if you like endless labyrinths and pointless cut screens that don't tie together and repetition.


2 out of 5 stars Don't waste your time.   December 3, 2009
J. hibbs
If you enjoy doing random dungeon crawling, in the same looking dungeons over and over and over.
Then go nuts.
They had a good idea with this game but I the constant doing the same thing finally made me put it down before finishing, just didnt feel like wasting more time with it.
The gameplay isn't even all that great at all.
Graphics are fair.
Just felt the game lacking in content.



5 out of 5 stars Worth it, but the mixed reviews make sense....   October 3, 2009
M. Mck
1 out of 1 found this review helpful

While the gameplay can be said to be repetitive (very very much so) if you get hooked on the storyline+concepts like I did, it's totally worth it. That being said, you have to be the kind of person who is into things like that, otherwise this game is a let down.
For having to figure out the entire game from the booklet (if you read those) or not at all from the game, and getting pretty much no backstory at the beginning, and slashing your way down to the bottom again, and again, and again; you really have to be invested in the storyline.
Thats why a lot of people gave bad reviews and stunning reviews. So make sure you're into it before you buy it, if that makes sense...

Oh, and you have to be willing to die, it pushes the story along...



4 out of 5 stars Well, It's Not For Everybody   May 9, 2009
Joshua Workman (Elkhart, IN USA)
1 out of 1 found this review helpful

Some people may not like the fact that the goal is to die and that when you die, you start over from the beginning and at level 1. Some people may. Some may not like that it's so blasted repetitive. Again, some people may. It's not for everyone, but I myself think it's pretty original.

For one thing, It doesn't follow your standard RPG elements. Yes, you can do level up and have to deal with status effects. For one thing, you deal with some slightly different stats: HP, VT (That's Vitality), Attack, and Defense. No Speed or Agility, no Dexterity. Speed is set but can be improved with specific weapons, brands, and parasites, or it's worsened when afflicted with a certain ailment, Lethargy. And on the subject of ailments, you have your Poison and your Paralysis, but you also have to deal with Lust, Lethargy, and Stomachache, among a few others. Lust is the funniest of them all because everything, monster, item, and character (Yes, even the one you're playing.) becomes a beautiful woman. The same woman. You can tell what's what by checking shadows and the sprite that becomes the items floats above the ground. And the reactions you get from the NPCs when "talking" to them are priceless. One says "What are you getting all hot and bothered in a place like this for?!" Your character is completely mute, but the NPCs don't seem to care. They talk to him anyway.

Now, some have complained that you don't get to keep your stuff. This is remedied by throwing them into things called Memory Orbs. An NPC on the outside will pick them up and you can get them back from him when you start over. Consequently, this is the only way to fill up the item list. And it doesn't matter if the monsters get you or if you make it all the way to your destination, if you die, you start over. That much is true. Herein I can see why people would be annoyed with this factor, seeing how I was on a roll, making it to the bottom 5 times. The sixth time through, I was hit with Poison, and the monsters got me. Aggravating. But hey, if you don't think of starting over when the monsters get you as punishment for failure, then it won't be. Indeed, when you do start over, even if the monsters got you, you learn a bit more about the main character's past. And who doesn't like a good mystery?

No one's said anything about the music that I've read, and so I will. I like the music. It's catchy. Some I don't particularly care for, but all in all, thought was put into the music for this game.

I purposely didn't touch on everything I've experienced so far because I want people to experience it for themself, rather than having someone tell them what they think and go on that. Indeed, I did some research on this game, looking at videos and reading reviews and whatnot, but hey, if you weren't slightly interested by this point in my review, you wouldn't still be reading, would you?

And another thing. Some have said it's too hard. I wouldn't say that. With no definable boss monsters and the fact that every monster you do face perishes rather quickly when you use your items in conjuction with your sword, I don't think it's particularly hard at all.

All in all, rent it first and if you think it's one you'd like, then buy it.


Showing reviews 1-5 of 16




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